AR-applications by means of Unity and C#.
Keywords:
Unity, AR-applications, Marmalade, Corona, ShiVa3D, Flash.
Abstract
In this paper, different gaming engines are considered and compared. Their advantages and disadvantages are revealed and on the basis of the collected data conclusions are made in the form of selection, from the list of the compared engines, the best. There is also a brief overview of existing solutions and methods of working with augmented reality.
References
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S. Kostiuchko, O. Kuzmych, A. Aitouche, S. Grinyuk and O. Mekush, "Application of Parametric Sensitivity Method to Analysis of Automatic Mooring Winch with Electric Drive System," 2019 4th Conference on Control and Fault Tolerant Systems (SysTol), Casablanca, Morocco, 2019, pp. 294-299, doi: 10.1109/SYSTOL.2019.8864751.
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S. Kostiuchko, O. Kuzmych, A. Aitouche, S. Grinyuk and O. Mekush, "Application of Parametric Sensitivity Method to Analysis of Automatic Mooring Winch with Electric Drive System," 2019 4th Conference on Control and Fault Tolerant Systems (SysTol), Casablanca, Morocco, 2019, pp. 294-299, doi: 10.1109/SYSTOL.2019.8864751.
Ronald T. Azuma A Survey of Augmented Reality // In Presence: Teleoperators and Virtual Environments. – 1997. – No 4. – P. 355–385.
Miika Tikander. Development and evaluation of augmented reality audio systems: Abstract of dissertation for the degree of Doctor of Science in Technology. – Helsinki, 2009.
Joseph Rozier. Hear&There: An Augmented Reality System of Linked Audio / Joseph Rozier, Karrie Karahalios, Judith Donath // Online Proceedings of the ICAD,2009
Karrie Karahalios. GaitAid Virtual Walker for Movement disorder patients Augmented Reality, 2007
Dan Morris. Visuohaptic Simulation of Bone Surgery for Training and Evaluation / Dan Morris, Christopher Sewell, Federico Barbagli // IEEE Computer Graphics and Applications. – 2006.
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Published
2021-06-26
How to Cite
Kostiuchko , S., Kyryliuk , L., Abramovych , V., Bobylev , M., & Petruk , B. (2021). AR-applications by means of Unity and C#. COMPUTER-INTEGRATED TECHNOLOGIES: EDUCATION, SCIENCE, PRODUCTION, (43), 183-188. https://doi.org/10.36910/6775-2524-0560-2021-43-30
Section
Computer science and computer engineering